Mid-Game Guide (very thorough)

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    Admin

    Great post Ghostduch!

    This article is featured now.

    Disclaimer: The views and opinions expressed in this article are those of the authors and do not necessarily reflect the official opinions of Wartide Team.

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    Fiesty Leprechau

    I agree with shout out this is a very good guide for beginner players. I also disagree with your opinion on farming all elite missions once, focus on who you want 3-4 per day for 2 heroes and do help requests. You mentioned alliance guardians but you failed to mention alliance advice and tips. The best way to advance fast in the game is to join a top alliance with experienced players, the best way to have fun is to join a mid level alliance and figure it out together.

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    Protagmatist

    Excellently written, and well thought out! You and I are at about the same place in the game; when I read this, I thought “I would have written something like this if I had the time. Very useful info for players less than a month into the game. And personally it reminded me about using guardians in various battle modes and not solely for campaign.

    I don’t necessarily agree about hitting every elite node. The 180-210 food that costs is not best spread around in my opinion. But your chosen main team’s relics cannot be farmed directly using food, so I can understand the strategy. My big 5 is Leandros, Sakara, Nestor, Sarpedon, and Rexenor, so i’ll Spend the 60 food on 3 runs for Sakara. I want to build Iola for longer term fights, so I spend 30-60 on her as well. And I watch out for challenge help requests with these heroes in them. It is taking forever to star up heroes; after 5-6 weeks playing I am finally ready to 4 Star Leandros and Rex. But because I focused on her, Sakara is not far behind.

    One aspect you might think to add would concern the basic troop type accompanying your heroes. Hell is the battle mode I spend a load of food on. If it takes a long time to star up heroes, it takes an incredible amount of time to star up troops. Better to get started sooner, in my opinion. Also, the troop types employed might sway you to make a more purely physical or magic team. Personally i’m building a few different troop types, but focusing on dryads and raiders. The life steal bonus for raiders is pretty minimal, but mera, sandstorm, and risen troops also seem like very worthwhile investments.

    Spells is another topic you might explore. I’ve found a bunch but the only ones I use are mending and ignition. You really need to save up your mana balls to make use of the increased power/decreased defense spells. I prefer the fire and forget nature of heals/damage, but maybe I haven’t devised a proper strategy for the others yet.

    Again, great post. Maybe I’ll see you in arena! You’ll be the challenging one I have to use a spell on, I’m sure. Thanks!

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    Error1

    Nice and thorough like your said. 

    Really really good writing, but tbh, it's still for beginners. We're all at a time far before the Mid-game, haha

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    Aragon I

    Excellent guide and good writing, thank you!

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    Ghostduch

    Hey thanks for the comments guys!  Fiesty and ShoutOut, I definitely agree with you, we're not reeeallly in mid-game yet, but I wanted to write something that was both for beginners and for people who'd been playing at least for a little while and were looking for any insight into the way other people are playing.  Also, you make a great point.  Getting in a solid alliance is a great source of advice and tips.  Almost every day I'm asking the top guys in my alliance about things I should/shouldn't do.  In addition, I would recommend actually not going for the strongest alliance, and the reason why is campaign rewards.  You want to get in an alliance where you can be in the top 3-5 players for damage.  That way in campaigns you can get the better rewards.  If you're in too strong of an alliance and can't get in the top 3 for damage on any of the campaigns, you'll be wasting a lot of food for not much reward gain.  I personally think it's okay to drop to a lower alliance so that you can be higher ranked during campaigns and get the better rewards.  You just want to make sure there are enough players in your alliance that you can actually finish the campaign maps.     

    To all, just to clarify, I don't mean hitting every elite mission every day.  I just hit the ones that i don't have the heroes for yet.  So for example, there's a few Jocasta maps. Since I already have her, and at 3 stars, I don't do any of those anymore.  Jocasta's also not in my main team and so I have no need for her relics anymore.  I am focusing on Briarus so I always hit him a couple times per day.  I noticed in watching all the highest damage world boss fights that Briarus is almost ALWAYS there in the fight. I'm also focusing on Phaidon because he's there frequently too.  Any heroes i don't have at all, I go ahead and do their elite maps to pick up their relics.  ...Related to this, I did read in another post that if you're patient enough, you should wait to summon the heroes once you have the relics because you can basically instantly rank up to 3-4 stars once you find them in a chest.  ...but I'm not that patient.  I haven't found any new heroes in a chest for quite some time now so I go ahead and summon them.  If I were to start over, perhaps I'd do it differently.

     

    Protagmatist, thank you very much for your thoughtful comments.  And you're right, starring up your heroes seems to take FOREVER!  That's my main focus now too but honestly, I don't know how some of these guys have like 20+ heroes at 5 stars already.  They must be paying tons of $$$$.  I've read a few posts about how to farm astrals, but I still can't imagine how some players have soooo many 5 star heroes.  I've been playing not quite a month now and have 80 astrals, but when it takes 100 to get from 3 to 4 stars, and 150 to get from 4 to 5...it just seems impossible that some people have so many 5 star heroes.  If anyone knows how the best players do this, please let me know.  I'd reeeaally like to know.

    And I completely skipped over Troops.  You're right.  It was like 2am by the time I finished my guide above and I forgot. I got really lucky and found the legendary children of talos troops which give 20% health and phys ability power so I almost entirely use them as they're fantastic for arena, sieging, and completing maps.  I have been focusing on sandspirit troops now though which give basic attack damage and phys ability power.  Since my team best damage team combo (I use for dungeons, realms, world boss, and alliance campaigns) is all physical damage, I've been focusing on sandspirit troops.  If I had Sarpedon and/or sekhmeta (which I don't), then I'd probably be focusing on mera troops for the attack speed.  Which I'll point out now, watching my alliance attack campaigns, almost all the highest damage players use mera troops just for the attack speed.  So I think the attack speed may make a much bigger difference than actually having a bunch of extra ability power.  I haven't quite figured it out honestly whether attack speed is better or worse than a big boost to ability power.  I just three-starred my sandspirit troops though today so I'll be using them primarily along with my children of talos when I need more health.  Almost all the highest damage world boss players use sandspirit troops so if you want to focus on one, I'd say go with them (unless you have Sarpedon...in which case you could try risen troops).  Last thing I'll say on troops, I did read one post where supposedly using the bandit troops (with life steal) makes a big difference...although this may only apply to attacking the world boss.

    Spells I didn't really touch on because honestly, I haven't found that the spells make much of a difference.  I've seen some more powerful spells out there but honestly, they last such a short time that I haven't seen it makes much difference.  Anyone else think they do make a difference?  I'd like to know and how.  I did just find my first 'major' spell and it seems like it might be pretty good.  It gives about 30% crit chance to the team, but again, only for 10 seconds.  So I basically wait till i have a full energy bar, pop the spell, and then pop all my high damage heroes special abilites and hope for the best.  The 'build' time for the major spell is like 6 hours though...which seems very long, compared to the normal spells which take only 30 minutes.  I basically charge up a couple of the major spells over night and then only use them on the most difficult battles during the day.  Otherwise, I just use normal spells.  For me I use the heal spell (instant 20k health) or physical ability power buff spell (adds 2.8k ability power for 10 seconds).  I haven't noticed any significant turn in the battle when I use the damage spells or reduction of magic/phys defense on enemy team spells so I never use those.

    Keep the comments going!  Thanks for your insight and let me know if you have any other topics I should discuss! 

     

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    VerukaSalt

    Can you specify his w you bought Arkanth the please?

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    VerukaSalt

    How you*

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    Ghostduch

    Veruka, it was an offer right when I installed the game. I think I had two or three days to purchase. It was $40. I got Akanth and plus some gold and mana I think, but it was only right at the beginning of the game.

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    Ghostduch

    Actually $30, not $40. Small detail but I like to be accurate.

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    Error1

    If you missed the pack, you can send a request to the devs and they will reproduce the chance for you.

    Couple of newbie in my alliance did so 

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    Onesock

    Thanks for the post, a must read for players who of 2-5 weeks playing time.

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    Pchan

    Hopefully this isn’t answered already somewhere else but anyone know the most efficient way to restart trials with gems? Is it any better to do lvl 1 twice instead of last level once?

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    Ghostduch

    I don’t spend any gems on re-doing trials. I only do it the one free time per day. It’s too expensive. Much better to save gems to buy legendary heroes when they pop up in chests...or occasionally the 2.5million gold for leveling runes.

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    Pchan

    I haven’t done the math but I’m pretty sure you’d get more gold from trials for 4K gems (2.5mil gold cost) plus relics and mana

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    Ghostduch

    Actually doing the math...I routinely run tier 18 trials which I make between 36k and 50k gold and mana each. Averaging to 40k per run approximately, each run costs 185 gems... it’s 4k gems to get 2.5mil gold... so I could do 21 runs with 4K gems which would net me approximately 860k gold (and 860k mana plus relics) but all in all you get a LOT more gold just from buying it for 4K gems...for me I need more gold and not so much mana, so buying straight gold is more worth it.

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    Pchan

    Nice, thanks for the numbers. I think for me I’ll do the trials then until I complete the relic hunting I want then maybe switch to gold.

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    Ghostduch

    Alas, as of December 21st/22nd 2017, I have decided to leave the game.  The new winter update just absolutely killed all my interest.  It's hard for me to say that because I do feel that this is a fantastic game, and I've spent a LOT of time and money on it...approximately $500 and countless hours, which is about 10 times more $$ than I've spent on any other game.  But by my calculations, I'd have to spend another $340 (three $99.99 bundles for 15k gems each, then another $39.99 for remaining 5k gems to get the 50k gem reward of 2000 winter event coins) just to keep up with the top tier players.  And I do feel that I was pretty much there at top tier before the update.  But now, with the new fire awakening stat bonuses, and it being impossible to get a sufficient amount of event coins to buy the fire awakening scroll parts (without spending $340), the game has become too costly for me and I must walk away.  Perhaps it was like this before and I just didn't notice because I was still getting new legendary heroes with dungeon chests and gold keys, but now that i have most of the legendary heroes I want and am just trying to level them up, get better runes, and battle top tier players, the new update will put me so far behind top tier that it's not worth it for me anymore.  So... Adieu.  Adios.  Au revoir.  Ahoj.  Good bye.

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    FalseLashFlik

    How do you wake a hero? 

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    カタクリ

    You need to have enough relics to wake him, and there’s a summon button when you are ready 

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    VerukaSalt

    Ah, thank yiu

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