Update 1.10.21 Patch Notes
Features & Improvements
- Alliance campaign boss health will scale with Alliance Conquering Power.
- Low power alliances will start facing reduced boss health for easier completion
- Strong alliances will start facing increased boss health so it can last longer to allow better participation
- Hero awakening skills can be changed during deployment phase by selecting a dual-awakened hero
- New option to invite a player to join alliance via private message.
- When selecting spell ingredient, the last inventory position will be remembered for convenience.
- Alliance war polishes
- Bounty box will show on the overview screen during 2nd half
- Defense point gain will show on the overview screen for successful defenses
- World boss Physical and Magical Defense will scale over time
- Basic Attack Speed increased
- Physical and Magical Defense increased
- Shield strength from active ability increased
- Fire Awakening ability damage significantly increased
- Fixed health gain from awakening (was too much due to data error)
- 2nd ability now scales with Magical Ability Power properly (was not scaling due to data error)
- Fire awakening buff/debuff can no longer stack (was stackable due to data error)